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AI Insights · Timothy · July 2021

Top 5 Science Games in Brazil Q2 2021: Unified Platform Performance

Discover the performance of the top 5 science games in Brazil during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Science Games in Brazil Q2 2021: Unified Platform Performance

In Q2 2021, the top 5 science games in Brazil on a unified platform showed varied performance across key metrics such as downloads, revenue, and active users. Here's a closer look at the trends for each app:

Plague Inc. from Ndemic Creations experienced a gradual decline in weekly downloads, starting at approximately 8.8K in late March and dipping to around 5.2K in late June, before a slight rebound to 7.4K. Weekly revenue for the game showed minor fluctuations, peaking at $809 in mid-April and settling at $560 by the end of the quarter. Active users saw a similar downward trend, decreasing from 21.2K to 13K, with a small rise to 16K in the final week.

Cell to Singularity: Evolution by Computer Lunch saw a consistent drop in weekly downloads, from 29.6K in late March to 11.6K by the end of June. Revenue also showed a downward trend, peaking at $428 in early May and decreasing to $225 by the quarter's end. Active users similarly declined, starting at 105.7K and ending the quarter at 71.9K.

Jetpack Joyride from Halfbrick Studios saw an impressive surge in downloads, rising from 8.9K in late March to a peak of 25.8K in early June, before settling at 15.4K by the end of the quarter. Revenue spiked significantly to $504 in the last week of June. Active users showed a steady increase, peaking at 133K in early June before decreasing to 94.8K by the end of the quarter.

Get aCC_e55 by Andrew Kyznetsov had a modest performance with weekly downloads fluctuating between 1.9K and 3.3K throughout the quarter. Revenue saw a steady increase from $39 in late March to a peak of $119 in mid-June. Active users showed gradual growth, peaking at 3.8K in mid-June before a slight decline to 3.2K by the end of the quarter.

Reactor Idle Tycoon by Robert Grzybek saw a notable drop in weekly downloads, starting at 4.7K in late March and plummeting to 559 by the end of June. Revenue fluctuated, peaking at $88 in late May before dropping to $21 at the quarter's end. Active users initially increased to 93.6K in late May but decreased sharply to 66.8K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021